What About Bob?
EDIT: I've revised and rendered out the skull animation!
Download it here!For the past week, I've been hard at work modeling a skull in Maya. It does double duty in my fandoms: give it blue eye lights and it's on its way to being Discworld's Death, or give it orange eye lights and it's Bob the skull from
The Dresden Files. It's not finished by a long shot, but it's in a state where I wouldn't mind showing it off. Click the thumbnail for the full-size image!

Then this afternoon I decided to use Bob to teach myself how to lip-sync on something that has no lips.
Check it out here!It's just 4mb. You'll probably want to rightclick+save to your hard drive, as I've found that trying to view the file directly tends to clip the first second or so. Audio is the panties-melting voice of James Marsters from the
Storm Front audio book, brought to us by the lovely ladies at
Buzzy Multimedia.
Ignore the little orange balls! I don't have the resources at home to render out the entire clip properly, and in this low-tech version, the little balls represent where the eye lights will be. Refer to the rendered still to see what it looks like in the alternate universe where I'm willing to fork over 600 bucks for Adobe AfterEffects.
Tags: 3d,
animation,
art,
dresden files,
fanart Current Location: DallasCurrent Music: "Muscle Museum", Muse (iTunes is on shuffle)